Operational Briefing

 

 DarkLore Manor

October 31st to November 1st 1942

NW England, Britain

Operational Log:

in Zero Point Achtung Cthulhu

 Played out on ROLL20 October 30th 2022

The Team:

Lt Colonel Andrew Durham Free British SAS

Lt Comander Nathan Chance USN Intelligence, Delta Green

Srgt Scout Green Free British SOE, Section M

 

Scene One: 21: 00 October 31st: A Canadian/Free British SAS platoon parachutes in North West England on a "Majestic" mission to foil Nazi members of the Arbweird for repeating  their success at summoning another tsunami like the one that drown 300,000 British and allied troops at Dunkirk in 40. The Team and their 39 Paratrooper escorts landed in the woods over looking the coast near the

DARKLORE Manor

  

 Scene Two: 21:15 October 31st: The team and their escort encounters the

Ghost at the Gate

 

Scene Three : 21:30 October 31st: The team and their escort searches the

 warehouse and finds it full of German equipment.

 

Scene Four: 21:45 October 31st: The team and their escort Deposit explosives

 with a remote detonator at the diesel Generator building.

Scene Five:  22:00 October 31st: The team and their escort looks over the motor pool, alot of Mercedes Benzes

Scene Six: 22:15 October 31st: The team and their escort Finds a strange aircraft with both BUF (British Union of Fascists) and Nazis swastikas on a hanger.

Scene Seven: 22:30 October 31st: The team and their escort storm the entryway

 of the manor and are meet by SS Uberfruher Eva Falstaff and her

SS Uber Mech Menchen. Combat Ensues.

A few minutes, and ALOT of grenades later, the front of the manor is in

shambles and half the SAS troopers are dead along with the

5 German Mech soldiers. SS Uberfruher Eva Falstaff escapes during the battle.

 

Scene Eight: to 23:30 October 31st: The team and their escort search the

Manor for clues. A strange little girl in a white dress appears out of nowhere

and tells the team that Earl William Hawkridge is in the druid center at the

center of the Hedge Maze behind the Manor.

"If you hurry you might be able to stop what ever they are doing..."

The little girl in a white dress then runs off and disappears while

rounding a corner.

Scene Nine: 23:31to 23:59 October 31st: The team and their escort searches the

Hedge maze behind the Manor and are attacked by a

Squad of SS Werewolves. Luckily the team has silver bullets. The remaining

SAS troops are all killed unfortunately.

Scene Ten: 00:01to 00:30 November 1st: The team finally finds the center of the

Hedge Maze and arrives in time to stop the "Fish Witch and the Earl's " ritual to

release a tsunami on the liberating invasion fleet currently preparing to land on

 Britain's shores. The "Fish Witch and the Earl" escape.

Scene Eleven: 01:30 November 1st: The team finally makes it back to the Manor,

they note that the strange aircraft in the Hanger is missing

Scene Twelve: 06:30 November 1st: The team is reinforced by more US and

Canadian paratroopers, but the Manor buildings are now empty.

Operation Torch safely begins landing over 100,000 allied troops in Scotland

and Northern Britain.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

   

 

 

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