Ships Log; War Galley GSS GreyEnforcer

of the Free City of Grey Hawk Naval Service

 

 

 

 Investigation of Abbey Island

 

GSS GREY ENFORCER  Captain's Log:

 

8TH DAY OF THE 7TH MONTH OF CY 579

 

 

The team of adventurers hired by the Mayor of Grey Hawk to retrieve the artifact are making progress....

I have been following their progress with my "Mariners All Seeing Glass"

With the use of their own ship,  the Dawn Breaker they have captured Sea Ghost and brought her into Saltmarsh as a prize.

They also made contact with a tribe of Lizard men at Dun Water and helped form an alliance with them

the Merrow, Keolith, and Locathin to defend the coast from an invasion

of "Deep Ones" known as the Sahuagin. 

YET they they have not found anymore clues to the missing Item! I will keep you informed....

Treasure Gained so far:

231gp each for the Haunted House + 2491gp for Sea Ghost and

Alliance at Dun Water. 

Minus for living expenses so far they have 2680 gps left each

Plus 12000gp from the "Salvage Operation" (Yet to be divided up)

 

 

A) 

 

 

 

 

 

Ivestigation OF Abbey Island

This Evening LEO (Who is now an honorary member of the town council) from a town meeting with a scouting contract for the Dawn Breaker :

The town Council's Offer: Scout the Island 500gp.

Clear the Island (So the town of Slatmarsh can build a keep and a Light house there): 2000gp

As part of her deal with the adventures of the Dawn Breaker : Captain Xendrus of Iuz

gives the adventures added insentitive to go the the Island. There is a map of the location of

the home port Island for the Vampire Pirate Sufocan and his Pale Prow

inside a "Jade Statue" in the Abbey on the island. Since Captain Nadima wants the 13

crew men Sufocan kidnapped back, she readily agrees to the contract.

The team sets sail in the Dawn Breaker early the next morning...

 

 

 

 

 

 

 

 

 

 

 

 

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